Introduction

Welcome to the Newfront RPG wiki! This page is aimed at getting potential players to understand what the game is, how it is played, the specific rules and the game world itself. As NRPG is a text-based role-playing game, the world has been crafted and set out within the lore sections of this website.

Typically, all information is categorized into the following:

Game Rules and Mechanics
NRPG is a semi-freeform text-based role-playing game that is played over the official ProBoards Forums. Even though the game is mainly prose, with each player describing their surroundings, character actions and character speech, there are certain mechanics and rules that govern the gameplay.

Some of these are Player Enforced Mechanics and the rest are GM Enforced Mechanics. GM stands for Game Master and applied to any member of the forum staff that assigned to a Roleplaying Thread.

Please visit the Rules and Mechanics page for a comprehensive and detailed list.

Game Lore
Also known at the game world or universe. GM's will typically avoid referring to lore as the world or universe because the game's structure contains difference realms, planes of existence and dimensions. To avoid confusion lore is the appropriate term.

The game has a specific setting with places, historical characters and parts of the game's reality that are considered possible, or impossible.

It is imperative that players tick to the lore set out on this wiki site. While NRPG encourages players to be creative they must do so within the boundaries. We have tried to make these boundaries obvious and as easy to understand as possible. The site is structured in such a way that it shouldn't be hard to navigate to where you need to be. And, if you do struggle to find something or require further clarification, there is a specific sub-board on the Forums where you can ask questions.

If you're mid-RP, you can ask your assigned GM as well.

Outworld Activities
Here at NRPG, we're not just interested in you building a character from a literary point of view (which is of course, imperative!) but we want players to participate in the game world while outside of the roleplaying experience.

As much fun as roleplaying is, the activity can be highly exhausting and sometimes we need to take a break for a few days to recharge those creative batteries. But, during this time you can engage in Outworld Activities. Most of these activities are performed using Credits which are unique to your game account. Credits are awarded automatically by participating in IC sections of the forums. You get a cCard, an xCorp bank account and will earn daily Credit Interest to boost your earnings.

Credits can be seen as a form of XP. The more you participate the more you earn. These can in turn be exchanged for Outworld Activities. These "activities" allow you to make changes to your Character Card or your Game Card. There are certain benefits to doing this.

For example, not all Races are available to first time players. There are many reasons for this such as complexity in "interacting" with the gameworld and game lore. Elden, for example are re-birthed Mortals and require a level X Game Card, the current player's character to be a Mortal and the willingness to Retiring that character. Credits can be spent towards leveling a Game Card.

Visit the Outworld Activities section for a comprehensive and detailed list of all available activities, perks and bonuses.

Campaign Lore
Campaigns are roleplaying scenarios that have been created and setup by the moderating team. Players can participate in campaigns through a process called Drafting which costs Credits. They are typically larger than a player initiated thread and may be split into multiple threads at the beginning.

The moderating team setup campaigns with a starting point, a middle point and a final goal. They will steer the RP along the way and will drop clues and hints that the players have to figure out IC in order to progress to the next step in the campaign. They can be won (see Campaign Win) or lost (see Campaign Loss) based on the performance of the players. There may even be two or more teams battling for the win.

Campaigns are much different to normal RP threads in a variety of ways. These include the possibility of Character Death, Character Ascension and the result of campaigns - and the process of the character's getting to that result - is written into the existing game lore. Essentially, participating players become part of the NRPG gameworld permanently.

See Campaigns and Campaign Lore for more information.